B2B game studio · Remote gaming server

Slots, crash and instant games. One server behind them all.

Gamingo Partners designs casino games and runs them on its own remote gaming server. Licensed operators integrate once and receive every title, with outcomes decided on the server and player-protection tools built into each game.

6titles playable in demo today
3game families: slots, crash, instant
96.00%top published RTP in the catalogue
1integration for the whole catalogue
GOLD RUSH GULCHPHARAOH'S PYRAMIDTHE PHARAOH'S FINAL BETNEON DRIFTSKYWARD BUSTEXIT WINS

The catalogue

Six games your players can try before you commit.

Every title runs on mobile and desktop and is open in demo on Gamingo News. Play them the way your players would, then ask us for the math sheets.

SLOT Gold Rush Gulch cover art

Gold Rush Gulch: Outlaws & Acres

5×5 · 3,125 ways · RTP 96.00%

A frontier town where tumbleweeds leave sticky Golden Horseshoe wilds behind for three spins. Dynamite scatters start Outlaw Showdown free spins with sticky multiplier wilds.

Sticky wildsFree spinsHold-and-respin4 bonus games
Play the demo →
SLOT Pharaoh's Pyramid Slots cover art

Pharaoh's Pyramid Slots

1-3-5-7 pyramid · cluster pays · RTP 94.8%

Sixteen symbols stacked in a pyramid. Four or more touching matches pay and cascade, diagonals included. The Apex Wild lands only on the tip and multiplies wins for the rest of the spin.

CascadesApex Wild multiplier6 bonus games
Play the demo →
SLOT The Pharaoh's Final Bet cover art

The Pharaoh's Final Bet

5 reels · 20 lines · Hold & Win jackpots

Expanding Scarab wilds, Journey Through the Duat free spins and Hold & Win jackpots. After a base-game win, Ammit's Trial offers a 50/50 double-or-nothing.

Expanding wildsFree spinsGamble feature
Play the demo →
CRASH Neon Drift cover art

Neon Drift

Multiplier from 1.00× · provably fair

A neon car races a megacity highway while the multiplier climbs. Cash out before security intercepts. Players pick one of three drivers, run two bets at once and choose Tunnel or Skyway at each checkpoint.

Two bets per roundRoute choicesRound verifier
Play the demo →
CRASH Skyward Bust cover art

Skyward Bust

Multiplier = altitude · provably fair

Fire the burner to climb, vent to dodge birds, planes and lightning, and pull the parachute before the meteorite hits. The flight rises from green fields through the Storm Zone into space.

Active flight controls3 altitude zonesRound verifier
Play the demo →
1.92×3.84×7.68×INSTANT Exit Wins cover art

Exit Wins: The Interactive Door Challenge

3 doors · 50% each · 96% at every stop

Three Art Deco doors, each with its 50% chance shown up front. Door I pays 1.92×, Door II 3.84×, Door III 7.68×. Players can bank at any point, and one closed door ends the round.

Odds on screenBank anytimeHosted by the Keeper
Play the demo →

Gamingo RGS

The round happens on our server. Your platform stays in charge of the money.

The remote gaming server sits between your platform and the game on the player's screen. It draws every outcome, talks to your wallet and keeps the record. The game client only shows what the server has already decided.

Your platform

  • Lobby
  • Player account
  • Wallet
  • Back office

Gamingo RGS

  • Game launch and sessions
  • Math and random number generation
  • Wallet connector
  • Market configuration
  • Round history
  • Reporting

Game clients

  • Slots
  • Crash
  • Instant
  • HTML5, mobile and desktop
01

Launch

Your lobby requests a session. The game opens in the player's currency and language.

02

Bet

The RGS asks your wallet to debit the stake.

03

Outcome

The server draws the result and stores it before the client animates anything.

04

Win

Any win is credited to your wallet with the same round reference.

05

Rollback

If a call fails or times out, the stake is returned and the round is voided.

06

Record

The round closes and appears in player history and your reports.

Server-side outcomes

Results come from the game server. Nothing that decides a win is computed in the browser, so the client cannot be tampered with to change a round.

Seamless wallet

Player balances never leave your platform. The RGS sends debit, credit and rollback calls with unique transaction references, so a repeated call cannot move money twice.

Market configuration

Bet limits, autoplay rules, reality-check intervals and feature availability are set per operator and per jurisdiction, without a new game build.

Verifiable crash rounds

Neon Drift and Skyward Bust include a provably-fair verifier. A player can check any round after it ends.

Round history

Every round is stored with stake, outcome and time. The player sees it in the game, and your support team can look up the same round.

Reporting

Stakes, wins and game revenue by title, currency and period, ready for reconciliation against your own wallet records.

Player protection

Safer play is part of the build.

Regulators ask for these controls and good operators want them anyway. They are in the game client from the first version, which you can confirm in the demos.

  • Reality checksA prompt after 30 minutes of play, with time spent and session result.
  • Session timerElapsed time stays visible while the game is open.
  • Loss limitsA session loss limit the player sets before playing on.
  • Guarded autoplayAutoplay will not start until a loss limit is set.
  • BreaksThe player can pause a session from inside the game.
  • History and net positionRound history, session time and net result in one panel.
  • Age noticeAn 18+ notice is shown before play.
  • Honest oddsWhere a choice has fixed odds, as in Exit Wins, they are on screen.

Integration

From first call to first live round.

One integration covers the current catalogue and every later release. These are the steps, in the order they happen.

  1. Fit call

    We go through your markets, your platform and your players, and agree which titles belong in your lobby.

  2. Agreement and sandbox

    You review the full agreement. Once it is signed, your team receives the integration documents and a test environment.

  3. Wallet connection

    Your developers connect game launch and wallet calls. We test bets, wins and rollbacks together until every case passes.

  4. Market setup

    Limits, responsible-gambling settings and certification requirements are configured for each jurisdiction you operate in.

  5. Acceptance testing

    Your team plays the games in your own lobby, on real devices, with your currencies and languages.

  6. Go-live and support

    We watch the first live rounds with you. After launch you have a support channel and a named technical contact.

Work with us

Three ways to partner.

Operators and aggregators

License the catalogue

Add Gamingo games to your lobby through a single integration. New releases arrive on the same connection.

  • Slots, crash and instant titles
  • Demo mode for your lobby
  • Art and copy pack for each game

Operators who want their own title

Commission an exclusive

A game built for your brand. We agree the theme, the math and the features with you, then build, test and host it.

  • Original game or a reskin of an existing engine
  • Your branding in the game
  • Exclusivity terms set per project

Studios and in-house teams

Run your games on our RGS

Bring the game idea and the art. We supply the server, the wallet connection and the operator integrations.

  • Math modeling and simulation
  • Wallet, history and reporting ready to use
  • One route to every connected operator

Before you sign

What operators check in a new supplier, answered.

Which markets can you supply?

Tell us your target jurisdictions on the first call. We confirm title by title what is certified, what is in progress and what each regulator still requires.

What RTP does each game run at?

Each title comes with a math sheet. Published figures today: 96.00% on Gold Rush Gulch, 94.8% on Pharaoh's Pyramid, and 96% at every stopping point in Exit Wins.

How do we know outcomes are fair?

Outcomes are drawn on the server. Crash rounds can be verified by the player after every round with the verifier built into the game.

How much work is the integration?

One connection for game launch and wallet. Your team works in a sandbox first, and rollback handling is tested with us before anything goes live.

What does it cost?

Terms depend on titles, markets and volume. You see the complete agreement, including any setup fee, minimums and contract length, before integration starts.

Who do we call when something breaks?

A named technical contact during integration and a support channel after launch. Service levels are written into the agreement.

Book a demo

Put a Gamingo game in your lobby.

Tell us who you are and where you operate. We reply with the titles that fit and a time to walk through the RGS.

We use these details only to answer your enquiry.